0: elephant_rect.x -= 5 if keys[pygame.K_RIGHT] or keys[pygame.K_d] and elephant_rect.right < WINDOW_WIDTH: elephant_rect.x += 5 if keys[pygame.K_UP] or keys[pygame.K_w] and elephant_rect.t"> 0: elephant_rect.x -= 5 if keys[pygame.K_RIGHT] or keys[pygame.K_d] and elephant_rect.right < WINDOW_WIDTH: elephant_rect.x += 5 if keys[pygame.K_UP] or keys[pygame.K_w] and elephant_rect.t"> 0: elephant_rect.x -= 5 if keys[pygame.K_RIGHT] or keys[pygame.K_d] and elephant_rect.right < WINDOW_WIDTH: elephant_rect.x += 5 if keys[pygame.K_UP] or keys[pygame.K_w] and elephant_rect.t">
import pygame

#pygmme초기화
pygame.init()

#창 크기 설정
WINDOW_WIDTH = 800
WINDOW_HEIGHT = 600

#창 설정
display_surface = pygame.display.set_mode((WINDOW_WIDTH, WINDOW_HEIGHT))
pygame.display.set_caption("이미지 키보드 이벤트")

clock = pygame.time.Clock()

#이미지 붙이고 설정
elephant_image = pygame.image.load("elephant.png")
elephant_rect = elephant_image.get_rect()
elephant_rect.centerx = (WINDOW_WIDTH//2)
elephant_rect.bottom = (WINDOW_HEIGHT//2)

#게임이 동작하는 동안 이벤트
running = True
while running:
    for event in pygame.event.get():
        if event.type == pygame.QUIT:
            running = False

    #키보드가 눌러졌을 때 발생하는 이벤트 지정
    keys = pygame.key.get_pressed()

    **#방향키에 대한 키보드 이벤트, 알파벳을 이용한 키보드 이벤트
    #캐릭터가 화면 밖으로 나가지 않도록 제한
    if keys[pygame.K_LEFT] or keys[pygame.K_a] and elephant_rect.left > 0:
        elephant_rect.x -= 5
    if keys[pygame.K_RIGHT] or keys[pygame.K_d] and elephant_rect.right < WINDOW_WIDTH:
        elephant_rect.x += 5
    if keys[pygame.K_UP] or keys[pygame.K_w] and elephant_rect.top > 0:
        elephant_rect.y -= 5
    if keys[pygame.K_DOWN] or keys[pygame.K_s] and elephant_rect.bottom < WINDOW_HEIGHT:
        elephant_rect.y += 5**

    display_surface.fill((0,0,0))

    display_surface.blit(elephant_image, elephant_rect)

    #디스플레이 업데이트
    pygame.display.update()

    #분당 프레임 설정
    clock.tick(60)

pygame.quit()

https://youtu.be/YX8i4mso_og